DS214 | Wesnoth | Echoes of Invasion: The Inquest | Part 2 of 3

Battle for Wesnoth
Battle for Wesnoth
DS214 | Wesnoth | Echoes of Invasion: The Inquest | Part 2 of 3
Loading
/

The Estbryn Forest council decides Kachen’s fate.

GM Notes

I really enjoy the social components of the Genesys system. I like learning characters’ motivations and leaning on them when I can. I like the way social combat helps flesh out an exchange and gives players an opportunity to both gain and lose ground simultaneously. I was excited to have the chance to try out this different kind of social scene, an adjudicated encounter. Although we don’t have many more opportunities to use I Declare this way in the rest of the campaign, we really liked some of the concepts in it. Social weapons (in the form of material) and additional social maneuvers fit quite easily into Genesys and provide some additional spice for social-heavy campaigns. For that reason, even if you don’t see yourself running an adjudicated encounter ever, I still recommend this supplement to expand your social encounter toolkit. At the low, low price of pay-what-you-want, it’s definitely worth the investment. You can find it in the Genesys Foundry at DriveThruRPG here: https://www.drivethrurpg.com/product/349232/I-Declare

Our character art by Del Borovic and the map we refer to (by me!) can be found here.

Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.

Need context? Jump to the start of the series!