
Tric and Heppa learn about the power of stories from the dwarvish bard Glammur.
GM Notes
The Battle for Wesnoth video game is a turn-based strategy game. Gender identity and sexual orientation don’t factor into it. However, tabletop roleplaying is an immersion into a full world. For me, that means a world populated by a diverse cast, just like real life is. Although I don’t necessarily introduce characters by explicitly announcing these things, as the GM, I make that the reality in the game. You may have noticed that Glammur is nonbinary and uses they/them pronouns. This campaign includes characters who are, among other things, nonbinary, genderfluid, transgender, homosexual, bisexual, and asexual, just like the world we inhabit does. You may not always realize when a character has one of these traits… again, just like in real life.
Our character art by Del Borovic and the map we refer to (by me!) can be found here.
Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.
Need context? Jump to the start of the series!