
/
RSS Feed
Mythic Scene 17
- Chaos: 7
- Interrupt Roll: 8 > 7, as planned
- Setup: Dinner hour
- Purpose/Goal: Get money
- Type: Social
Summary
JT solicits donations at the gala.
Mythic Scene 18
- Chaos: 6
- Interrupt Roll: 8 > 6, as planned
- Setup: Ballroom holds moff things
- Purpose/Goal: Get info
- Type: Exploration
Summary
Tcho gains access to the moff’s equipment.
Need context? Jump to the start of the series!
Referenced Materials
- Star Wars: Resh Hour Trilogy – a set of our previous adventures, featuring JT’s girlfriend Renci and Gomarr
- The Scrapheap King, Shadow of the Broker III – fan-made adventure module by Tommy “VerdantSF” Roddy
- Cold Comfort, Shadow of the Broker IX – fan-made module by Tommy “VerdantSF” Roddy (though I heavily modified it for the Desert Rose Solutions campaign)
- The Jewel of Yavin – adventure module from Fantasy Flight Games
- Riders of the Maelstrom – adventure module from West End Games
- Allies and Adversaries – resource collection from Fantasy Flight Games
- SWRPG Adversary Decks from Fantasy Flight Games