DS091 | Star Wars | Cruise Control | Part 18 of 22

Dicey Stories
Dicey Stories
DS091 | Star Wars | Cruise Control | Part 18 of 22

Mythic Scene 15, Part 2

  • Chaos: 7
  • Interrupt Roll: 1 < 7, odd = altered (Maelstrom introduces problems)
  • Setup: Breaking into the lair of the shipjackers
  • Purpose/Goal: Stop the hijacking
  • Type: Action


As the Maelstrom tears the ship apart, Tcho and the Blue Streak disrupt the Zann Consortium’s plan to seize Dame Metropolis.

Need context? Jump to the start of the series!

Referenced Materials

  • Riders of the Maelstrom – adventure module from West End Games
  • Allies and Adversaries – resource collection from Fantasy Flight Games
  • SWRPG Adversary Decks from Fantasy Flight Games
  • Environmental Set Pieces – fanmade resource by GM Jedi Scoundrel, Theo, cmdluke, and Salcor
  • Lessons from the Past – adventure module in Force and Destiny from Fantasy Flight Games
  • The Jewel of Yavin – adventure module from Fantasy Flight Games

Music: https://www.purple-planet.com