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Mythic Scene 15, Part 2
- Chaos: 7
- Interrupt Roll: 1 < 7, odd = altered (Maelstrom introduces problems)
- Setup: Breaking into the lair of the shipjackers
- Purpose/Goal: Stop the hijacking
- Type: Action
Summary
As the Maelstrom tears the ship apart, Tcho and the Blue Streak disrupt the Zann Consortium’s plan to seize Dame Metropolis.
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Referenced Materials
- Riders of the Maelstrom – adventure module from West End Games
- Allies and Adversaries – resource collection from Fantasy Flight Games
- SWRPG Adversary Decks from Fantasy Flight Games
- Environmental Set Pieces – fanmade resource by GM Jedi Scoundrel, Theo, cmdluke, and Salcor
- Lessons from the Past – adventure module in Force and Destiny from Fantasy Flight Games
- The Jewel of Yavin – adventure module from Fantasy Flight Games