DS163 | StarCraft | FRAWD Investigators: Fallout | Part 1 of 7

FRAWD Investigators
FRAWD Investigators
DS163 | StarCraft | FRAWD Investigators: Fallout | Part 1 of 7
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Lilly and Imogen plan an approach for keeping Saffron undetected until Jim Raynor can rescue them.

FRAWD Investigators: Ten Tines the Trouble | Scene 14

GenesysDice

“Heel Hauken,” Imogen says to the man at the computer with her. “Von Heel Hauken.” “Professor, I need you to do what you can on this computer to see if you can bring up anything cloaking related. If the software is here, and you can activate it—” “A science vessel like this would not have … Read more

FRAWD Investigators: Ten Tines the Trouble | Scene 13

GenesysDice

There are seven extra people crammed on Saffron. The science vessel has not been this crowded since the incident on Chau Sara. Then, however, Imogen had the liberty of some time to adjust the environmental systems before a quick and stress-free hop to Mar Sara. This is completely different. “We just need to get somewhere … Read more

DS161 | StarCraft | FRAWD Investigators: Ten Tines the Trouble | Part 5 of 5

FRAWD Investigators
FRAWD Investigators
DS161 | StarCraft | FRAWD Investigators: Ten Tines the Trouble | Part 5 of 5
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Lilly and Imogen flee Ten Tines with all the prisoners.

FRAWD Investigators: Ten Tines the Trouble | Scene 11

GenesysDice

The guards topside have backed the prisoners away from the ship. With the EMP launching right after the thruster misfire, they do not trust that craft at all. Despite the earlier chaos, the prisoners are quiet now due to the shotguns leveled at them. The air is ripe with tension. Having closed up Saffron with … Read more

DS159 | StarCraft | FRAWD Investigators: Ten Tines the Trouble | Part 4 of 5

FRAWD Investigators
FRAWD Investigators
DS159 | StarCraft | FRAWD Investigators: Ten Tines the Trouble | Part 4 of 5
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Violence breaks out on the surface above Ten Tines Prison.

FRAWD Investigators: Ten Tines the Trouble | Scene 9

GenesysDice

Meanwhile, below ground, sirens blare throughout Ten Tines Prison. Underneath the klaxons, Imogen hears the clangs of additional locks activating. From the clatter of boots, it sounds like most of the guards from the observation hub are headed out of the prison block. One, however, steps to the door of the cell where Imogen stands … Read more

FRAWD Investigators: Ten Tines the Trouble | Scene 8

GenesysDice

Above Ten Tines Prison, on the wasted surface of Korhal, an undernourished group of dissidents tries to right a science vessel under the watchful eyes of half a dozen guards. The ship is off kilter, making it look even more laughable than it usually does with a vulture bike slapped onto one side of the … Read more

DS157 | StarCraft | FRAWD Investigators: Ten Tines the Trouble | Part 3 of 5

FRAWD Investigators
FRAWD Investigators
DS157 | StarCraft | FRAWD Investigators: Ten Tines the Trouble | Part 3 of 5
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Lilly gets her old friend Sally to safety while Imogen tries to get out of a prison on lockdown.

FRAWD Investigators: Ten Tines the Trouble | Scene 7

GenesysDice

The guards soon present their work crew to Lilly and Imogen: five new prisoners, plus Stevenson and the broom guy. The warden looks unhappy though and has firm words for the guard who just brought the prisoners out. “No, we couldn’t rouse the guy,” he tells her. “He seemed to be sleeping. We banged on … Read more

FRAWD Investigators: Ten Tines the Trouble | Scene 6

GenesysDice

“So, supplies are low, are they? Have other scientists come by and you’ve loaned out all your extra gear already? When they crashed on your unsteady shores up above?” Imogen asks her escorts. “Ma’am, we do not disclose whether or not we have any visitors,” comes the monotone reply. “Look, you need to just find … Read more

DS155 | StarCraft | FRAWD Investigators: Ten Tines the Trouble | Part 2 of 5

FRAWD Investigators
FRAWD Investigators
DS155 | StarCraft | FRAWD Investigators: Ten Tines the Trouble | Part 2 of 5
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Lilly and Imogen gather what intel they can inside Ten Tines Prison.